About me

Dear reader,

Cris KopI am a game development enthusiast. From 10 years old onwards I've been 'breathing game development'. From coding a manual 'polygon filler' (Mode X, Watcom C++, good old days :)) to developing my own 3D engines using Direct3D and OpenGL APIs.

During the last 20 years (with breaks now and then) I've been developing my own 3D engines, demo's and several games. In 2015 I produced and developed a full game using my DX9 based first engine (BooH). The game was released in May 2015.

In august 2016 I started developing my latest and current engine completely from scratch, still going strong!

The latest games I released are called The Crown Jewels (April 2018), Joey Goes Home (January 2019, GGJ) and Fanguard (January 2020, GGJ).

My dream is to combine my professional career as a producer/project manager, with the constantly growing game development industry.

I'll keep you posted on nice and new projects.

Greets,

Cris

My work

Games

Engine

Resume

Contact Me

Email: games@crealysm.com